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<title>diegoruizdiaz's CGPortoflio Gallery</title>
<link>http://diegoruizdiaz.cgsociety.org/gallery/</link>
<description>diegoruizdiaz's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Limbo Commando</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/517002</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1184098718_small.jpg"><br><br>Commando: This scene, was made in the same way that the other two, i want a cold industrial mood, so i used ligths and textures, to separate the background of the characters, just a litle.<br />
Character modeling, by Felix Rodriguez, Level modeling, Felix Rodriguez, Character texture, Andres Botero.]]>
	</description>
	<pubDate>Tue, 10 Jul 2007 20:18:40 +0000</pubDate>
	</item>
	<item>
	<title>Limbo Guardian</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/517000</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1184098659_small.jpg"><br><br>Guardian: In this one i want to stand out, the character, so i chose the light more strong and more stylized, like an oil portrait.<br />
Character Modeling, by Alejandro Cardona, Level Modeling, by Felix Rodriguez, Character texture, by Andres Botero.]]>
	</description>
	<pubDate>Tue, 10 Jul 2007 20:17:40 +0000</pubDate>
	</item>
	<item>
	<title>Bishop, Guardian and Commando</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/488965</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1177371635_small.jpg"><br><br>Hi,  i am a 3D character, level, texture and lighting artist of Immersion games, recently i was working in this images for the Cell Factor Revolution game.<br />
<br />
I want to show the work of my team and i, so let me know what do you think about them.<br />
<br />
Bishop: I used Maya, photoshop and painter to integrate the low poly models, lighting, textures, effects, and the background that i made in matte painting with the principal building that i model for a better composition.<br />
<br />
Character Modeling, by Felix Rodriguez, Ship Modeling, by Alejandro Acuņa, Character/ship, texture, by Byron Castilo.<br />
<br />
<a href="http://imageshack.us" target="_blank"><img src="http://img408.imageshack.us/img408/7361/guardianhi3.jpg" border="0" alt="" /></a><br />
<br />
Guardian: In this one i want to stand out, the character, so i chose the light more strong and more stylized, like an oil portrait.<br />
<br />
Character Modeling, by Alejandro Cardona, Level Modeling, by Felix Rodriguez, Character texture, by Andres Botero.<br />
<br />
<a href="http://imageshack.us" target="_blank"><img src="http://img163.imageshack.us/img163/8596/commandowo5.jpg" border="0" alt="" /></a><br />
<br />
Commando: This scene, was made in the same way that the other two, i want a cold industrial mood, so i used ligths and textures, to separate the background of the characters, just a litle.  <br />
<br />
Character modeling, by Felix Rodriguez, Level modeling, Felix Rodriguez, Character texture, Andres Botero.<br />
<br />
<br />
<br />
<br />
]]>
	</description>
	<pubDate>Mon, 23 Apr 2007 23:40:37 +0000</pubDate>
	</item>
	<item>
	<title>Sublime</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/260292</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1121822387_small.jpg"><br><br>This piece was made in Maya, the principal figure its a polygon with a card texture in the face,the nature elements are entirely models, no paint effects, please add comments.<br />
]]>
	</description>
	<pubDate>Wed, 20 Jul 2005 01:19:50 +0000</pubDate>
	</item>
	<item>
	<title>Almas Gemelas</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/337753</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1143560661_small.jpg"><br><br>Digital Collage, made with some of my digital pictures, Photoshop CS, Painter IX and a few Maya paint effects strokes, in the search of a natural media.]]>
	</description>
	<pubDate>Tue, 28 Mar 2006 15:44:23 +0000</pubDate>
	</item>
	<item>
	<title>Bajo Agua</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/265208</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1123298858_small.jpg"><br><br>This still is an old (2 years) piece of my work, but i want some comments... it was looking for certain type of style art.<br />
]]>
	</description>
	<pubDate>Sat, 06 Aug 2005 03:27:40 +0000</pubDate>
	</item>
	<item>
	<title>Historia De Juan Valdez</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/227436</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1112640322_small.jpg"><br><br>This is the real history of Juan Valdez, the name its only a brand, because in Colombia, (my country) the countryman is the worst and more unpaid job... I´d like critiques in general, models, textures and lightning.<br />
]]>
	</description>
	<pubDate>Mon, 04 Apr 2005 18:45:25 +0000</pubDate>
	</item>
	<item>
	<title>Mecanica Celeste</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/337747</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1143559092_small.jpg"><br><br>This piece was made in Maya, the trees are Nurbs and Polygons, with a few strokes for the grass, with paint effects and photoshop for color correction. ]]>
	</description>
	<pubDate>Tue, 28 Mar 2006 15:18:14 +0000</pubDate>
	</item>
	<item>
	<title>Sublime II</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/342385</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1144339145_small.jpg"><br><br>This piece was made in Maya, Second image of my Sublime serie, the principal figure its a polygon with a card texture in the face, the nature elements are entirely models, no paint effects, please add comments.]]>
	</description>
	<pubDate>Thu, 06 Apr 2006 15:59:08 +0000</pubDate>
	</item>
	<item>
	<title>Visible</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/341617</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1144189136_small.jpg"><br><br>Digital Collage serie 2, made with some of my digital pictures, Photoshop CS, Painter IX and a few Maya paint effects strokes, in the search of a natural media.]]>
	</description>
	<pubDate>Tue, 04 Apr 2006 22:18:58 +0000</pubDate>
	</item>
	<item>
	<title>Words</title>
	<link>http://diegoruizdiaz.cgsociety.org/gallery/610009</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159219/159219_1205866276_small.jpg"><br><br>Something done in Photoshop, Painter, and Fusion.]]>
	</description>
	<pubDate>Tue, 18 Mar 2008 18:51:19 +0000</pubDate>
	</item>
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